GOON oh

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Four players · First to 500

Match fast.
Clear your rack.

Follow the hue, number, or action mark. Change the route, close the gate, hand out extra cards, and call GOON oh when only one remains.

Choose the next hue

Turn the table

How to play

GOON oh, made simple

  1. Match. Play a card with the same hue, number, or action mark as the top card. A Prism card can be played at any time.
  2. Use action marks. The brick gate blocks the next player, the orbit changes direction, and the twin crates make the next player take two cards and lose their turn.
  3. Draw once. If you cannot or do not want to play, draw one. You may immediately play that card when it fits; otherwise your turn ends.
  4. Call GOON oh. Arm the call before playing down to one card. If you forget and another player catches you before the next play begins, take two cards.
  5. Challenge +4. A +4 Prism is only clean when you hold no card in the current hue. The next player may take four or challenge. A failed challenge costs six; a successful one sends four back to the player who used it.

Clear your rack to score the cards left in everyone else’s hands. Number cards score their number, action marks score 20, and Prisms score 50. First to 500 wins.